- CETris, another Tetris game for the TI84CE
- 13 Oct 2019 02:43:28 pm
- Last edited by Minxrod on 05 Jan 2020 04:18:22 pm; edited 4 times in total
Hello forums!
CETris aims to be a fully featured Tetris game for the 84CE, with the eventual goal of have as customization as possible mechanically and graphically. Current updates are focused more on functionality than graphics, but eventually a more graphically polished version is intended to be released. The game is fully playable in it's current state, so if you just want to play the game, go ahead!
Current version (v0.5) features:
Future plans (v0.6+):
The current releases and source code are available here: https://github.com/Minxrod/CETris
Here's a video of v0.5:
Tools used: Notepad++, SPASM, CEmu, convbin
That's it. If you have an 84CE, please consider testing this and offering feedback. Thank you!
A couple of weeks ago, I got the chance to go to a 24 hour hackathon, and because it seemed like a good idea, I made a version of Tetris for the 84CE. Specifically, CETris aims to be more modern than Tetric A, which really means I just wanted to implement the Super Rotation System (https://tetris.wiki/SRS) and a hold option. I only got as far as making a demo with slightly odd rotations and the hold function for the hackathon, but I'm working on improving this to be a more polished, finished program.
CETris aims to be a fully featured Tetris game for the 84CE, with the eventual goal of have as customization as possible mechanically and graphically. Current updates are focused more on functionality than graphics, but eventually a more graphically polished version is intended to be released. The game is fully playable in it's current state, so if you just want to play the game, go ahead!
Current version (v0.5) features:
- Functioning game
Super Rotation System
Hold piece
Bag randomizer
Six modes: Marathon, Retro, Dig/Excavate, Sprint, Cascade, Dig Challenge
Four block themes
Button configuration and repeat settings
Saving highscore, theme, and button information
Piece preview
Standard scoring, including T-Spin and back-to-back scoring
Standard speed curve
Future plans (v0.6+):
- Graphical improvements (adding a background, nicer menu, scoring notifications, etc.)
Additional modes: Ultra, Custom
Support for more block types
Probably bug fixes
Better documentation of code & data
Eventually, some form of editor for creating graphics/theme packs
The current releases and source code are available here: https://github.com/Minxrod/CETris
Here's a video of v0.5:
Tools used: Notepad++, SPASM, CEmu, convbin
That's it. If you have an 84CE, please consider testing this and offering feedback. Thank you!
Old post heading, Oct. 2019 wrote:
A couple of weeks ago, I got the chance to go to a 24 hour hackathon, and because it seemed like a good idea, I made a version of Tetris for the 84CE. Specifically, CETris aims to be more modern than Tetric A, which really means I just wanted to implement the Super Rotation System (https://tetris.wiki/SRS) and a hold option. I only got as far as making a demo with slightly odd rotations and the hold function for the hackathon, but I'm working on improving this to be a more polished, finished program.