- Boxman Arcade Cabinet! [COMPLETE 3-17-2019]
- 22 Jan 2018 09:49:17 pm
- Last edited by Botboy3000 on 25 Mar 2019 11:05:11 pm; edited 7 times in total
For the past few weeks, (ok, maybe 2 months,) I've been working on an implementation of Boxman that will ultimately run like an upright arcade cabinet from '83. The ultimate goal is (after bringing it to my grad party in May) to see if any local arcade will let us set it up there to see how popular it gets and if it fools people into thinking it's actually an incredibly rare game from the NAMCO spinoff I created called NATCO (comprised from the first three letters of my first name + CO)
I have a cabinet! I got it from a guy who collects and fixes these things as a hobby who lives about a half hour away from me. It's a Super Pac Man, so I didn't feel bad about sacrificing it for this project (pictures below) but the PCB still works! I'll probably end up selling that on ebay to make some of the money back.
I'm writing this version of Boxman in python, that will eventually (hopefully, as this is not my area of expertise) be converted to EXE using a tool I've seen online.
I have already found a way to detect quarters being inserted and have my program respond accordingly by rewarding the player with 1 credit, but slightly more complicated, I have secured a way to get my python script to talk to an arduino which will control the lights and play counter in the coin door. Also, by extension, found a way to use the buttons on the control panel as input for the game.
Still to do:
Just to be clear, the point of lending it to the arcade, or at least trying to, is not to make money. I am NOT expecting this game to immediately be a hit or anything like that. I just am curious to see if it fools people
I'm very excited for this project, and of course setting myself a deadline (grad party) will hopefully keep things moving here. That's all for now!! Here are pictures:
(btw, after just finishing the second coat, but not having any pictures cause it got dark, it looks a LOT better)
Cabinet to be sacrificed:
Another View:
After sanding smooth (The paint had badly started cracking and lifting)
First coat:
View of coin door (or where it should be)
I have a cabinet! I got it from a guy who collects and fixes these things as a hobby who lives about a half hour away from me. It's a Super Pac Man, so I didn't feel bad about sacrificing it for this project (pictures below) but the PCB still works! I'll probably end up selling that on ebay to make some of the money back.
I'm writing this version of Boxman in python, that will eventually (hopefully, as this is not my area of expertise) be converted to EXE using a tool I've seen online.
I have already found a way to detect quarters being inserted and have my program respond accordingly by rewarding the player with 1 credit, but slightly more complicated, I have secured a way to get my python script to talk to an arduino which will control the lights and play counter in the coin door. Also, by extension, found a way to use the buttons on the control panel as input for the game.
Still to do:
- ▪
▪
▪
▪
▪
▪
▪
▪
▪
Just to be clear, the point of lending it to the arcade, or at least trying to, is not to make money. I am NOT expecting this game to immediately be a hit or anything like that. I just am curious to see if it fools people
I'm very excited for this project, and of course setting myself a deadline (grad party) will hopefully keep things moving here. That's all for now!! Here are pictures:
(btw, after just finishing the second coat, but not having any pictures cause it got dark, it looks a LOT better)
Cabinet to be sacrificed:
Another View:
After sanding smooth (The paint had badly started cracking and lifting)
First coat:
View of coin door (or where it should be)