- [Axe] Pokemon Topaze
- 18 Nov 2011 11:26:20 am
- Last edited by Hayleia on 26 Dec 2011 12:06:18 pm; edited 3 times in total
DISCLAIMER: I CANNOT BE HELD RESPONSIBLE IF ANY DAMAGE IS CAUSED TO YOUR CALCULATOR(S) OR YOUR BRAIN.
Click here to be able to download it, or just go to the Cemetech archives.
The readme in the zip is not long, so read it before playing
If you are lazy to read my long post, the screenshots are below but at least, read what is written in green
That said, I think I can begin talking about my project
This is my first real game in Axe, so excuse the lack of optimization.
This was called Topaze because Topaz is often like Yellow.
I used CrabCake so it is compiled for Ion. So, you need a shell that can run Ion programs.
In the zip, there is a French and an English version.
This is not meant to be a clone of the real Pokemon game but to be a decent Pokemon Game for calculator. For example, you can run by pressing Alpha(B), that is not in the original Pokemon Yellow Game.
For now, you have 44 Pokemons including of course [s]Absol[/s] Pikachu, Bulbasaur and this kind of guys.
The readme is not long, so read it
Yes, you must send all the files to your calculator but the appvars MUST be archived.
Don't forget to do "Nouvelle partie" (New Game) when first playing.
If you wonder, those big dots (to not be confused with little dots that are the sight of some guy) that you can see in the screenshot below are to be seen like a dice face: here it says "1" so you need one badge to cross it. You also will meet the "2" "3" and "4" dices that need 2,3 and 4 badges to be crossed.
Also, two non outdated and non animated screenshots, below
Credits (in the "A propos" (About) section):
Satoshi Tajiri (had the original idea)
Me (programming)
My sister (made all the data )
Quigibo (Axe)
Hot-Dog (Crabcake)
Happybobjr and/or tifreak and/or shmibs (sprites, if used ???)
FinaleTi (External Vars Tutorial)
Michael Lee and ephan (TI-Convert/Croquette)
If I forgot someone, tell me or that person won't be added.
PS: If you are from a country where you don't speak English nor French, you can translate the file names NOMS.txt in the zip and send it back here (or on Omnimaga) so I can make a version of the game in your language (the problem is not translating sentences but attacks and names).
Click here to be able to download it, or just go to the Cemetech archives.
The readme in the zip is not long, so read it before playing
If you are lazy to read my long post, the screenshots are below but at least, read what is written in green
That said, I think I can begin talking about my project
This is my first real game in Axe, so excuse the lack of optimization.
This was called Topaze because Topaz is often like Yellow.
I used CrabCake so it is compiled for Ion. So, you need a shell that can run Ion programs.
In the zip, there is a French and an English version.
This is not meant to be a clone of the real Pokemon game but to be a decent Pokemon Game for calculator. For example, you can run by pressing Alpha(B), that is not in the original Pokemon Yellow Game.
For now, you have 44 Pokemons including of course [s]Absol[/s] Pikachu, Bulbasaur and this kind of guys.
The readme is not long, so read it
Yes, you must send all the files to your calculator but the appvars MUST be archived.
Don't forget to do "Nouvelle partie" (New Game) when first playing.
If you wonder, those big dots (to not be confused with little dots that are the sight of some guy) that you can see in the screenshot below are to be seen like a dice face: here it says "1" so you need one badge to cross it. You also will meet the "2" "3" and "4" dices that need 2,3 and 4 badges to be crossed.
Also, two non outdated and non animated screenshots, below
Credits (in the "A propos" (About) section):
Satoshi Tajiri (had the original idea)
Me (programming)
My sister (made all the data )
Quigibo (Axe)
Hot-Dog (Crabcake)
Happybobjr and/or tifreak and/or shmibs (sprites, if used ???)
FinaleTi (External Vars Tutorial)
Michael Lee and ephan (TI-Convert/Croquette)
If I forgot someone, tell me or that person won't be added.
PS: If you are from a country where you don't speak English nor French, you can translate the file names NOMS.txt in the zip and send it back here (or on Omnimaga) so I can make a version of the game in your language (the problem is not translating sentences but attacks and names).