I have discussed this a little bit on Omnimaga, and I think it's time to put it on here, too.
I am working on a game using Axe parser called Half-Life 2: On-Calc. It will cover the entire original storyline of Half-Life 2, on your calculator.
Here's a screenshot:
I am working through an odd physics problem, but as soon as I get that fixed, I should be able to have the character interact with objects on-screen, and after that I will definately release screenies.
OK, sounds good. After all the complaints about "TI-Gnome" that led to it becoming DwarfVM, are you considering renaming this to something other than Half Life to more closely identify what kind of game it is, or are you happy with the name for now?
OK, sounds good. After all the complaints about "TI-Gnome" that led to it becoming DwarfVM, are you considering renaming this to something other than Half Life to more closely identify what kind of game it is, or are you happy with the name for now?
I'm not even going to entertain any more arguments about how I name my programs for a while.
You might not entertain them, but the realistic fact is that people do still tend to be very opinionated, so if "TI-Gnome" brought complaints and uneasiness, I could easily see "Half Life 2" being equally controversial.
IMHO, if there isn't a lawsuit, everybody can shove-it. Pardon me, but I'm so tired of people thinking their opinion matters where it doesn't. It's a name for christ's sake. They'll get over it. ^^,
Unless I'm coming out with a calculator shell and naming it DoorsCS, or coming out with the next bestselling PC game and naming it Half-Life, I'm sure we're all fine here. We're not talking about conflicting names in the same field. What we are talking about is a simple non-profit game developed by a hobbyist. Whoever wants to complain may, but I would just tell them to shut the hell up and continue on your course XD
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