- Announcing Skyrim CE
- 30 Oct 2018 09:42:26 pm
- Last edited by kg583 on 31 Oct 2018 12:28:50 pm; edited 1 time in total
Hello Cemetech!
It has been some time for me, but I have decided to take up a new project, one that I think will be quite a step up from anything else I've ever attempted in TI-Basic: Skyrim CE!
What is Skyrim CE? Well, as the name would imply, Skyrim CE is a clone of Bethesda's award-winning title The Elder Scrolls V: Skyrim for the TI-84+ CE. Coded entirely in TI-Basic, Skyrim CE will be a program like no other! I have thought about this project before and even attempted it once or twice, but now I know I have the motivation and capability to see it through. Skyrim CE will feature:
I began development back in May, though the project was "officially" started this past August. Here's a screenshot of one of the first levels I've designed:
I will also be (and already am) writing weekly about the development process on my Quora blog, though I won't be getting too technical. Once the game is released, I will include full documentation and a pack for modding to hopefully give a clear picture of how all the components of Skyrim CE come together. There's still plenty to be figured out, and your input is of course invaluable to the design process. I've got a good roadmap for the next few months of development, and hope to release a trailer and gameplay demo sometime in December or January. The full game will probably be released in Spring 2019. I hope to push the limits of TI-Basic with this project, and would appreciate you guys helping to spread the news!
Until then, I will keep you all posted about important updates, and hopefully with some ways that you can help make this game the best that it can be.
Happy coding!
-kg583
It has been some time for me, but I have decided to take up a new project, one that I think will be quite a step up from anything else I've ever attempted in TI-Basic: Skyrim CE!
What is Skyrim CE? Well, as the name would imply, Skyrim CE is a clone of Bethesda's award-winning title The Elder Scrolls V: Skyrim for the TI-84+ CE. Coded entirely in TI-Basic, Skyrim CE will be a program like no other! I have thought about this project before and even attempted it once or twice, but now I know I have the motivation and capability to see it through. Skyrim CE will feature:
- Over 600 custom-designed and procedurally generated levels to explore (that's over 100kB!)
All of Skyrims's classic questlines and side quests
Fully-texted characters and dialogue
Turn-based combat with a host of enemies (and dargons!)
DLC and community mod support
And so much more!
I began development back in May, though the project was "officially" started this past August. Here's a screenshot of one of the first levels I've designed:
I will also be (and already am) writing weekly about the development process on my Quora blog, though I won't be getting too technical. Once the game is released, I will include full documentation and a pack for modding to hopefully give a clear picture of how all the components of Skyrim CE come together. There's still plenty to be figured out, and your input is of course invaluable to the design process. I've got a good roadmap for the next few months of development, and hope to release a trailer and gameplay demo sometime in December or January. The full game will probably be released in Spring 2019. I hope to push the limits of TI-Basic with this project, and would appreciate you guys helping to spread the news!
Until then, I will keep you all posted about important updates, and hopefully with some ways that you can help make this game the best that it can be.
Happy coding!
-kg583