A while ago I made an Oregon Trail-esque game in TI-Basic in which you would go through the campaign of the first crusade, conquering cities and supplying their armies. I eventually scrapped the project due to poor initial planning which resulted in a chaotic mess. I've restarted the project in ICE and although I'm using the same concept, the game will have many new features. I'm trying to focus on adding more complex interactions between different features in the game.
The gif shows the main menu that you will interact with when not fighting battles. So far, that's what I've spent most of my time on.
Done:
-Inventory (supplies)
-Market (almost done)
-Map (not cities)
-Army status
To-do:
-Campaign map
-Fighting battles
-City data
The gif shows the main menu that you will interact with when not fighting battles. So far, that's what I've spent most of my time on.
Done:
-Inventory (supplies)
-Market (almost done)
-Map (not cities)
-Army status
To-do:
-Campaign map
-Fighting battles
-City data