RoccoLox Programs wrote:
SignFinder and ThePotatoOne do not work currently with CelticCE. I need to see if I can find notes, and figure out what aspect of DoorsCSE I was using to make it work back then, and possibly adjust them.
Hopefully you can get it working, but please let me know if there's anything I may have ported incorrectly if you can't get it to work due to Celtic CE not doing something right.
Did some digging, it was using the xlibc commands from DCS8.2:
xLIBC/xLIBCE Libraries #
xLIBCSetup - real(0,FN,Value)
UserVariables - real(1,FN,Uservar_Num[,Value])
GetKey - real(2,FN[,Args])
DrawMap - real(3,FN[,Args])
DrawSprite - real(4,FN[,Args])
ManagePic - real(5,FN[,Args])
DrawString - real(6,FN[,Args])
DrawShape - real(7,FN[,Args])
xLIBCUtility - real(8,FN,Val)
UpdateLCD - real(9)\
I had forgotten I had dabbled in some xlib things, so those 2 mentioned programs will probably never work for the CE.
Working on trying to freshen up my knowledge on Celtic and how I may want to tackle some of my projects going forward. Thinking I want to play around with some sprites to move around a screen, since all the basics of BASIC are still pretty solidly in my mind