I think you could use appvars for multiple levels.
princetonlion.tibd wrote:
I think you could use appvars for multiple levels.
They are already stored as AppVars. What I have to do though is to be able to insert and delete levels depending on where the levels should be in the pack -- 1,2,3 ... etc. Time to do a whole bunch of memory work...
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MateoConLechuga
- Official Cemetech Lettuce Manager (Posts: 3953)
- Massive Update
- 25 Jun 2014 12:00:46 am
Well, here we go! A fully fledged finished level editor, pretty much a new game engine, and an ability to password protect the editing of levels! Also, it is able to create any much any type of enemy, from slow to fast and circular. The best part is that it is now copiled into a single App, with an AppVar on the side for data storage. In addition, it has an easy to use interface and playabitlity. I would like to thank everyone for all of their help, and hopefully now I can set this project aside and focus on something better! Thank you all!
Well, this is a somewhat old project. How about a TI84+CSE edition? It would work a lot better since scrolling might not have to happen...
Out of curiosity, has anyone anyone actually managed to beat this game yet? I doubt it.
Also, any bugs found?
Also, any bugs found?
MateoConLechuga wrote:
Maybe, but probably not.
Maybe, but probably not... what? That you would port it? That would be cool.
ralphworthington74 wrote:
MateoConLechuga wrote:
Maybe, but probably not.
Maybe, but probably not... what? That you would port it? That would be cool.
Edit: tifreak8x said to give you more encouragement. Poke poke poke. I would really love to see this, though.
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MateoConLechuga
- Official Cemetech Lettuce Manager (Posts: 3953)
- Re: Encouragement
- 10 Mar 2015 03:18:53 pm
Nate44 wrote:
Poke 😐
Haha, what this that little square box thing? You guys may just have to wait and see. Let's just say the mouse routine was a leap forward. This was the very first real assembly program I wrote for the calculators, and looking at that code now makes me shiver a little. I could do a color port, but things like this do not happen quickly. It isn't going to be easy, and there are some other things that I think might be more useful.
PT_ wrote:
MateoConLechuga: how about something like this:
Made with Hybrid Basic
Made with Hybrid Basic
That's pretty neat!
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