Sorry another semi-related question. What (programming) language is the game boy games coded in? Is it easily convertable to C? If so someone should be able to make a converter; similair to ti-boy.
zeldaking wrote:
Sorry another semi-related question. What (programming) language is the game boy games coded in? Is it easily convertable to C? If so someone should be able to make a converter; similair to ti-boy.
Well, the problem is that TI-Boy actually emulates the GBz80 processor (and really well; since they're both very similar, for the most part instructions can be executed with a simple exx \ instruction \ exx, or so. With the Prizm, that's probably going to be much harder. The GBA is ARM7 based, and runs at ~18MHz, IIRC. That's a lot harder to emulate, so basically he's going to have to just clone it himself.
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