Description
Description :
Your god has sent you on a mission to find him some golden eggs. Your only tool is the ability to flip gravity. Use gravity wells to further alter the direction of gravity. 40 levels.
Instructions :
Arrow keys to move, SHIFT to flip gravity.
Technical details :
The game overclock the calc to 94.3MHz and restore the speed as it was before launching. It not underclock to 94.3MHz if the speed is already highter.
Press OPTN to show FPS.
This version just missing the transition animation between levels (fade in/out and growing duck), because there is not enough memory to load this animation.
To developpers :
Feel free to copy any part of the source code.
Files key.c/h, overclock.c/h, rand.c/h, text.c/h, time.c/h can be used as is.
Screenshots
Archive Contents
Name | Size |
---|---|
GravityDuck.g3a | 238.6 KB |
README.txt | 319 bytes |
src/draw.c | 122.6 KB |
src/draw.h | 462 bytes |
src/engine.c | 15.7 KB |
src/engine.h | 88 bytes |
src/graphic_functions.c | 4.9 KB |
src/graphic_functions.h | 865 bytes |
src/intro.c | 6.5 KB |
src/intro.h | 84 bytes |
src/key.c | 310 bytes |
src/key.h | 1.1 KB |
src/level.c | 47.6 KB |
src/level.h | 1.2 KB |
src/main.c | 778 bytes |
src/menu.c | 3.8 KB |
src/menu.h | 88 bytes |
src/object.c | 3.4 KB |
src/object.h | 854 bytes |
src/overclock.c | 539 bytes |
src/overclock.h | 649 bytes |
src/rand.c | 226 bytes |
src/rand.h | 101 bytes |
src/save.c | 711 bytes |
src/save.h | 121 bytes |
src/text.c | 4.3 KB |
src/text.h | 3.5 KB |
src/tileset.c | 324.2 KB |
src/tileset.h | 1.2 KB |
src/time.c | 220 bytes |
src/time.h | 72 bytes |
- File Size
- 88.0 KB
- Short link
- http://ceme.tech/DL732
Reviews
Very nice little game, love it!
A fun game that runs fluidly on the calculator (fx-CG10/50). Give it a try.
Versions
- Gravity Duck (published 12 years, 8 months ago; 2012-04-07 15:03 UTC)
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