I'm glad you're testing out Unity! I'm with tr1p1ea: download some projects and poke around, or download a few assets, drop them into a scene, and experiment with adding some scripts to those objects. We're here for specific questions!
I found the same thing to be true for myself as well: Godot feels better to work in. If I didn’t enjoy making my own games from scratch (engine abstraction layers *always* feel weird to me), I’d be using Godot for a lack of better options Have lots of fun!
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