Might as well announce our entry into this contest. Some planning has gone into it but not a lot of code has been written yet.
The plan is to have a fully graphical roguelike game written in C for the TI-84+CE, where you explore the forest and some ruins to find treasures. At the moment, all I've got is some rudimentary dungeon generation, a test run of a tilemap and use of a minimap. Much more is planned.
Simplistic demo. Most of it was coded during last week's HCWP, where I Did C in All The Wrong Ways. Also, too lazy to rerecord without frameskip
The plan is to have a fully graphical roguelike game written in C for the TI-84+CE, where you explore the forest and some ruins to find treasures. At the moment, all I've got is some rudimentary dungeon generation, a test run of a tilemap and use of a minimap. Much more is planned.
Simplistic demo. Most of it was coded during last week's HCWP, where I Did C in All The Wrong Ways. Also, too lazy to rerecord without frameskip
