For this contest, I want to work on something that I've had in mind for a while and mentioned on the chats: a platform for creating game content that allows users to independently develop their own games/details about characters. Specifically, the user will create a character using my customization system. This will be written in ICE for the TI-84 Plus CE. The character is a standard appvar that can be interpreted by other peoples' games. Therefore, you could use the same character across multiple games and have those different games "interact" in a way through your character. The character appvar would also eventually store other things like money, quests, games played, etc. Most of my time will be spent making the character creator but I will also make an example program that shows how a game could read character data and change game-play based on it.
I will have screenshots soon of the editor, but I think I'll do it like this: all the different sprites that are chosen are stacked on top of each other on the screen (body is on the bottom, clothes are on top, then hair, etc.) To store the character, I'll simply copy data from the screen (using the screen as my memory so I don't have to worry about overlapping the sprites myself, if that makes sense) into the appvar.
I will have screenshots soon of the editor, but I think I'll do it like this: all the different sprites that are chosen are stacked on top of each other on the screen (body is on the bottom, clothes are on top, then hair, etc.) To store the character, I'll simply copy data from the screen (using the screen as my memory so I don't have to worry about overlapping the sprites myself, if that makes sense) into the appvar.