Pokemon + add-in is functional and very Casio OS looking interface to view and calculate evolution of your Pokemon for Casio Prizm/FX-CG calculators.
It's current functionality in 3 different languages (English, German and French) is:
* display Pokedex with numbers and localised names,
* view types, required eggs, candies or legendary attribute,
* record your CP and HP values,
* display maximum and evolvable ranges of CP and HP both from and to your Pokemon (i.e. reverse and not).
I kept everything as close to Casio's OS style as I could making navigation intuitive but a few key shortcuts worth mentioning:
F1 (once you entered your pokemon view) - toggles between CP and HP display;
UP/DOWN (once you entered your pokemon view) - increases/decreases Pokemon value by 1;
PLUS/MINUS (once you entered your pokemon view) - increases/decreases Pokemon value by 10;
MULTIPLY/DIVIDE (once you entered your pokemon view) - increases/decreases Pokemon value by 100;
DEL/UNDO - toggles between minimum (Pokemon shade view) and medium of the range value of your Pokemon.
"Egg #0" at the end of the Pokedex does not do much yet - but keying DEL/UNDO while it's selected resets CP and HP of all Pokemon to their mid ranges instead of your saved values.
Setting CP or HP to lowest acceptable value of 10 will make the Pokemon appear as the shadow in the add-in.
I will post more updates as they come along and welcome your comments.
PS: MAIN MENU writing replaced with POKEDEX on the snapshots above was achieved through my other upload - g3l language add-in template if you fancy hex editing.
It's current functionality in 3 different languages (English, German and French) is:
* display Pokedex with numbers and localised names,
* view types, required eggs, candies or legendary attribute,
* record your CP and HP values,
* display maximum and evolvable ranges of CP and HP both from and to your Pokemon (i.e. reverse and not).
I kept everything as close to Casio's OS style as I could making navigation intuitive but a few key shortcuts worth mentioning:
F1 (once you entered your pokemon view) - toggles between CP and HP display;
UP/DOWN (once you entered your pokemon view) - increases/decreases Pokemon value by 1;
PLUS/MINUS (once you entered your pokemon view) - increases/decreases Pokemon value by 10;
MULTIPLY/DIVIDE (once you entered your pokemon view) - increases/decreases Pokemon value by 100;
DEL/UNDO - toggles between minimum (Pokemon shade view) and medium of the range value of your Pokemon.
"Egg #0" at the end of the Pokedex does not do much yet - but keying DEL/UNDO while it's selected resets CP and HP of all Pokemon to their mid ranges instead of your saved values.
Setting CP or HP to lowest acceptable value of 10 will make the Pokemon appear as the shadow in the add-in.
I will post more updates as they come along and welcome your comments.
PS: MAIN MENU writing replaced with POKEDEX on the snapshots above was achieved through my other upload - g3l language add-in template if you fancy hex editing.