Well, I have here a simple BASIC game where you go around blowing stuff up, including the enemies that are trying to attack you. Basically, you can move around anywhere, except fly, and clear blocks, place blocks, place bombs, and pretty much just have a blast in some type of monochrome forest. Not really sure what I should try to do with it right now, any ideas? By the way, the enemies are those little thing that keep moving around.
I think it'd be cool if it was physics based. Kind of like an Angry Birds but you control a guy that can jump and place bombs next to blocks, even underneath! And the goal would be to hit knock those arrows from the sky. Some blocks can be destroyed upon hitting the ground but others will live for another detonation. Make some last through a few bombs while some last indefinitely!
comicIDIOT wrote:
I think it'd be cool if it was physics based. Kind of like an Angry Birds but you control a guy that can jump and place bombs next to blocks, even underneath! And the goal would be to hit knock those arrows from the sky. Some blocks can be destroyed upon hitting the ground but others will live for another detonation. Make some last through a few bombs while some last indefinitely!
Sound like a good idea! Probably not very practical in BASIC, but definitely a great idea for an assembly game, perhaps!
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