I was looking at SourceCoder again, and thinking... Has anyone else seen the new Google Docs API that is coming out involving allowing multiple editors of documents in web applications at a time? What if someone allowed Google Docs functionality for an application like SourceCoder? Just an idea... haha, though that would involve a lot of toil Razz but I feel like a Google Drive integrated editor would be sexy, hmmm...
SourceCoder allows for multiple non-simultaneous editors of a document, so that you can share and collaborate on files. Unfortunately, I have found that almost no one actually uses it. Did you know that SourceCoder 2-2.5 can even post on all of the popular community forums when an edit is made so people can see the new code? Sadly, I'll be removing that feature from SourceCoder 3 since it's never, ever used.
KermMartian wrote:
SourceCoder allows for multiple non-simultaneous editors of a document, so that you can share and collaborate on files. Unfortunately, I have found that almost no one actually uses it.


Not a lot of people do collaborative work with BASIC. As you more or less implied.

Quote:
Did you know that SourceCoder 2-2.5 can even post on all of the popular community forums when an edit is made so people can see the new code? Sadly, I'll be removing that feature from SourceCoder 3 since it's never, ever used.


It wasn't a hugely awesome feature. If SC would post the lines surrounding the edits that'd be one thing but some programs were way to long to repost for edits, sometimes small edits. It was nifty when people enabled it, though.
Thanks and agreed, respectively. You managed to identify my point in that mish-mosh of a post: one of the major reasons a collaborative TI-BASIC editor doesn't exist is likely that there's not much call for one. Not to mention that TI-BASIC (and Axe and z80) programmers could just collaboratively edit in a plain-text tool, then individually use SourceCoder/SourceCoder/an assembler to tokenize or compile the result.
Why would you remove an unused feature? I mean, it wouldn't slow it down too much (if you don't use it) and if somebody still wants to use it he can, I mean, it is disabled be default, right? Wink
Sorunome wrote:
Why would you remove an unused feature? I mean, it wouldn't slow it down too much (if you don't use it) and if somebody still wants to use it he can, I mean, it is disabled be default, right? Wink


I suspect it's because the next version of Source Coder is being rewritten in some substantial way, and this feature would have to be re-written in order to work, and Kerm sees no value in putting time into re-writing a feature nobody uses. It's more accurate to say that he won't add the feature to the new version, than to say he's removing it.
DShiznit wrote:
Sorunome wrote:
Why would you remove an unused feature? I mean, it wouldn't slow it down too much (if you don't use it) and if somebody still wants to use it he can, I mean, it is disabled be default, right? Wink


I suspect it's because the next version of Source Coder is being rewritten in some substantial way, and this feature would have to be re-written in order to work, and Kerm sees no value in putting time into re-writing a feature nobody uses. It's more accurate to say that he won't add the feature to the new version, than to say he's removing it.


Exactly this. SourceCoder is old. On top of that, SC2 is pretty much SC1 with added features. The next iteration is being coded from the ground up and some features will reach EOL.
comicIDIOT wrote:
DShiznit wrote:
Sorunome wrote:
Why would you remove an unused feature? I mean, it wouldn't slow it down too much (if you don't use it) and if somebody still wants to use it he can, I mean, it is disabled be default, right? Wink


I suspect it's because the next version of Source Coder is being rewritten in some substantial way, and this feature would have to be re-written in order to work, and Kerm sees no value in putting time into re-writing a feature nobody uses. It's more accurate to say that he won't add the feature to the new version, than to say he's removing it.


Exactly this. SourceCoder is old. On top of that, SC2 is pretty much SC1 with added features. The next iteration is being coded from the ground up and some features will reach EOL.
Wow, SourceCoder is indeed very old Shock
That makes then a lot more sense, why that feature won't be anymore in SourceCoder3, thanks for clarifying!
Would be kinda cool to have Google Drive integration, now that the platform supports it! Smile I wonder if their API makes collaborative editing in the same way that Google Docs does.


[edit]

Apparently, soon: http://googleappsdeveloper.blogspot.com/2013/01/join-google-drive-sdk-early-access.html
Yes, I know, that's what I was originally referring to. They are looking for early testers for that SDK feature, and I was looking at getting involved with that- it looked tremendously cool.
elfprince13 wrote:
Would be kinda cool to have Google Drive integration, now that the platform supports it! Smile I wonder if their API makes collaborative editing in the same way that Google Docs does.


[edit]

Apparently, soon: http://googleappsdeveloper.blogspot.com/2013/01/join-google-drive-sdk-early-access.html
That seems like it would work very well, though I worry about needing to integrate some sort of Google identity login for the site. Does anyone know more about what it will require?
I honestly have no idea. But they've been rolling out the API in bits and pieces since the switch from Docs to Drive.
elfprince13 wrote:
I honestly have no idea. But they've been rolling out the API in bits and pieces since the switch from Docs to Drive.
I think if it can just use the users' existing session without having to connect Cemetech logins with Google accounts in any way, I'll be willing to give it a try for SourceCoder 3 so that people can store their SourceCoder 3 projects on Google Drive. Otherwise, I won't bother, I don't think. Although anything that lets me keep my database cleaner makes me happy.
  
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