- [Contest #9] TI-McPixel
- 13 Nov 2012 06:56:42 pm
- Last edited by yeongJIN_COOL on 13 Nov 2012 06:59:29 pm; edited 1 time in total
well, since I was about to port some game and the theme of the contest is about porting... I'm in!
I'll be making a port of McPixel for TI-83+, with similar gameplay but different scenarios and whatnots.
McPixel is a game that you, McPixel, try to prevent bomb from exploding in any possible way, even though some solution doesn't even make sense. The best part is that you have 20 SECONDS to do so. Each episode contains a series of mini-scenarios that you must repeat until you beat all the mini scenarios. Players get 1 point for successfully clearing a scenario and lose 1 point for failing. If players manage to keep 3 points until the end of the episode, player enter a bonus round.
I'll be using Axe if possible, but I might switch to Grammer at some point.
I'll be making a port of McPixel for TI-83+, with similar gameplay but different scenarios and whatnots.
McPixel is a game that you, McPixel, try to prevent bomb from exploding in any possible way, even though some solution doesn't even make sense. The best part is that you have 20 SECONDS to do so. Each episode contains a series of mini-scenarios that you must repeat until you beat all the mini scenarios. Players get 1 point for successfully clearing a scenario and lose 1 point for failing. If players manage to keep 3 points until the end of the episode, player enter a bonus round.
I'll be using Axe if possible, but I might switch to Grammer at some point.