- Presage of Darkness: A Chronicle of Escheron
- 09 Feb 2011 01:25:24 pm
- Last edited by Zera on 10 Feb 2011 03:03:46 pm; edited 3 times in total









Set centuries before the events of Escheron, "Presage of Darkness" tells the story of a relegated knight who sets out on a quest to reclaim his honor, only to uncover an insidious and subversive force lurking in the shadows of war. As relations between countries begin to break-down and kings are suddenly stricken with insanity, unwavering political alliances draw the world into an age of darkness.
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I wanted to do something robust, but not so robust that it would require a 15 MHz calculator. This one is for all those people who feel left-out of Escheron.
PoD is a turn-based strategy RPG similar to "Shining Force," or "Final Fantasy Tactics." The player assumes the role of a single character, but may be assisted by NPC allies from time to time. The game has several transitory modes; including exploration, combat and dialog. Exploration allows the player to freely explore a dungeon or village, speak to NPCs, buy equipment, etc. Combat places the player on a battle map where their movement and actions are restricted by turn order, movement range and other factors. Enemies must be defeated one-by-one to clear the combat objective.
PoD uses a fairly traditional experience-level system for character growth. Each enemy defeated by Anaximander will grant him experience points, which accumulate toward a specific requirement for the next level to be gained. Level advancements grant statistical bonuses, and sometimes new combat feats.
Anaximander's equipment may be customized with a broad range of swords, shields, helmets and body armor. Some have magical enchantments that allow Anaximander to unleash special feats, resist certain kinds of attacks or more effectively combat certain enemies. Anaximander may also learn a small inventory of magical spells, ranging from spells that heal or augment himself, or unleash the fury of the elements against his enemies.
There's a fairly good diversity of enemies. Some are quite lethal, and will be capable of destroying Anaximander's equipment, poisoning him and even draining his experience levels. For the truly hardcore players, there's an optional dungeon to test the player's skills against the undead "demogorgon."
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Progress and to-do:
- Graphical assets 60%
- Menu layouts 60%
- Character design 40%
- Dialog and story 10%
- Coding 0%