At the request of Souvik1997, I'm posting a brief tutorial explaining how to turn an 8x8 pixel or 5x5 pixel icon that you have drawn into hexadecimal, suitable for use in a Doors CS header or with the DCSB Libs tools for GUI creation. I'll start out with a simple 8x8-pixel icon; consider the following smiley face:
It is, of course, 8 pixels wide and 8 pixels tall, and every pixel is either white (which we'll call 0) or black (which we'll call one. We could, instead of using an image, represent this smiley in terms of 1s and 0s:
Code:
We'll deal with these in sixteen separate groups, each 4 digits long, like this:
Code:
Each of those sets of 4 will be converted into a single character, either a 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, or F. Here, 0 through 9 represent 0 through 9, while A=10, B=11, C=12, D=13, E=14, and F=15. Now, we'll take each set of 4 in turn, starting with the first set, which is 0011. The first of each set of four is worth 8, the next, 4, the next, 2, and the last, 1. So 0011 is 8*0 + 4*0 + 2*1 + 1*1, because there are 0s in the 8s and 4s place and 1s in the 2s and 1s place (think of it the way a 4-digit decimal number would have the first place worth 1000, the next 100, then 10, and finally 1). Therefore, 0011->3, the sum of 8*0 + 4*0 + 2*1 + 1*1.
The next one is 1100. Now this is worth 8*1 + 4*1 + 2*0 + 1*0. The sum of that is 12, agreed? Now, if we look about, we see that 12=C, so for the first row of the icon, we have 3 and C, or 3C. If we follow through to complete the whole icon this way, we'll get:
Code:
To use that, we'll just concatenate: 3C42A581A599423C
To make a 5x5 Doors CS icon for windows, for example, we start instead with 5 rows and 8 columns, but only fill in the first five columns of the 8 columns with any 1s or 0s, and leave the last three columns as 0s. We follow the same process as above, but for five rows, yielding in the end 10 hex characters that we can use.
Any unclearnesses? How does this hit people?
It is, of course, 8 pixels wide and 8 pixels tall, and every pixel is either white (which we'll call 0) or black (which we'll call one. We could, instead of using an image, represent this smiley in terms of 1s and 0s:
Code:
00111100
01000010
10100101
10000001
10100101
10011001
01000010
00111100
We'll deal with these in sixteen separate groups, each 4 digits long, like this:
Code:
0011 1100
0100 0010
1010 0101
1000 0001
1010 0101
1001 1001
0100 0010
0011 1100
Each of those sets of 4 will be converted into a single character, either a 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, or F. Here, 0 through 9 represent 0 through 9, while A=10, B=11, C=12, D=13, E=14, and F=15. Now, we'll take each set of 4 in turn, starting with the first set, which is 0011. The first of each set of four is worth 8, the next, 4, the next, 2, and the last, 1. So 0011 is 8*0 + 4*0 + 2*1 + 1*1, because there are 0s in the 8s and 4s place and 1s in the 2s and 1s place (think of it the way a 4-digit decimal number would have the first place worth 1000, the next 100, then 10, and finally 1). Therefore, 0011->3, the sum of 8*0 + 4*0 + 2*1 + 1*1.
The next one is 1100. Now this is worth 8*1 + 4*1 + 2*0 + 1*0. The sum of that is 12, agreed? Now, if we look about, we see that 12=C, so for the first row of the icon, we have 3 and C, or 3C. If we follow through to complete the whole icon this way, we'll get:
Code:
3C
42
A5
81
A5
99
42
3C
To use that, we'll just concatenate: 3C42A581A599423C
To make a 5x5 Doors CS icon for windows, for example, we start instead with 5 rows and 8 columns, but only fill in the first five columns of the 8 columns with any 1s or 0s, and leave the last three columns as 0s. We follow the same process as above, but for five rows, yielding in the end 10 hex characters that we can use.
Any unclearnesses? How does this hit people?