I've followed mateoC's instructions on how to link against SDL, and it works fine when compiling for linux. But when I compile for windows it seems to not find the library SDL2main. I assume that's the problem. I'm not really sure. here are the errors generated-


jc@jc-Inspiron-560:~/Dropbox/c++Dev/fighter$ make os=windows
x86_64-w64-mingw32-g++ -static -static-libgcc obj/main.o -o bin/fighter.exe `/usr/local/win64/x86_64-w64-mingw32/bin/sdl2-config --static-libs`
/usr/bin/x86_64-w64-mingw32-ld: /usr/local/win64//x86_64-w64-mingw32/lib/libSDL2main.a(SDL_windows_main.o): in function `main_getcmdline':
/home/jc/Downloads/SDL2-2.0.12/build/../src/main/windows/SDL_windows_main.c:71: undefined reference to `SDL_main'
collect2: error: ld returned 1 exit status
make: *** [Makefile:27: bin/fighter.exe] Error 1

and here's my current makfile-


ifeq ($(os),windows)
   TARGET ?= bin/fighter.exe

   CC := x86_64-w64-mingw32-g++
   CFLAGS := --std=c++17 -w -fpermissive `/usr/local/win64/x86_64-w64-mingw32/bin/sdl2-config --cflags`
   LDFLAGS := -static -static-libgcc
   LIBS := `/usr/local/win64/x86_64-w64-mingw32/bin/sdl2-config --static-libs`
   TARGET ?= bin/fighter

   CC := g++
   CFLAGS := --std=c++17 -w -g -fpermissive `pkg-config --cflags sdl2`
   LIBS := `pkg-config --libs sdl2`


DEPS := \
   src/vec2.h \
   src/rect.h \
   src/player.h \

   $(CC) $(LDFLAGS) $^ -o $@ $(LIBS)

obj/%.o: src/%.cpp $(DEPS)
   $(CC) $(CFLAGS) $< -c -o $@

   rm -f $(OBJECTS) $(TARGET)

.PHONY: clean

Any help is much appreciated!

PS: I don't think this is an issue with my code, because the compiler complains about somthing in SDL2's code, but if you think that I need to post my code just let me know
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