Im working on understanding more about game loops and how to implement them on the TI84PCE using pure assembly.
So far I have been reading up on timers in general and looking for the C sdk seeing what was done in the examples in an attempt to reverse engineer / pull out the parts of the code that matter to me.
I was wondering if someone could post for me a simplistic `hello world` style game loop that allows me to run some line of code every second, and perhaps some links to some documents that I could read to gain a better understanding on how to do this, and perhaps any other things to read up on and/or watch out for.
So far I have been reading up on timers in general and looking for the C sdk seeing what was done in the examples in an attempt to reverse engineer / pull out the parts of the code that matter to me.
I was wondering if someone could post for me a simplistic `hello world` style game loop that allows me to run some line of code every second, and perhaps some links to some documents that I could read to gain a better understanding on how to do this, and perhaps any other things to read up on and/or watch out for.