- Portal Returns [TI84+CSE\CE]
- 14 Oct 2014 06:25:01 pm
- Last edited by MateoConLechuga on 18 Mar 2016 02:44:38 am; edited 65 times in total
Well, after many attempts to actually release this, I finally have. Here are some interesting features, in case you are interested:
And of course a screenshot:
A random level with a custom touch:
Note: As for the customization thing, it takes a bit of work at the current moment... I believe I will post a tutorial, or maybe write a program to do it. Probably will be computer-based though. What it does it use a separate AppVar and loads the custom data from it. So it is completely self-contained. This means you can make invisible things, if you really wanted too. Honestly, you can make it rainbow colored with flowers. But that is a separate thing; the game already supports everything. Maybe I'll post a demo one or something...
This means that you can make the game however you want. However, the effect only takes place in the main program; not the editor... Because of things.
So for example, you can make full fields with pink and blue portals, with a green dude in a yellow world...
---
Once again, I would like to thank everyone here for their support and help along the way! It certainly took made it go that much faster. A special thanks to Unicorn, CKH4, JamesV, RalphWorthington74, and 123Outerme for extensive bug testing and advice. Press [2] on the homescreen to see some stuff.
Thank you Kerm and tr1p1ea and chickendude and others for the programming help along the way; and now I am glad to say that this program is complete! As long as no one stumbles across a bug that I missed, which could happen, I guess.
And now for the finishing smile:
And 5 months, 8 days later... Or 159 days.
- Download Portal Returns
::There are 78 total levels included; 40 in the main pack and 38 ported by Unicorn in a custom pack
::There may or may not be cake at the end
::A couple hidden buttons that do things; not really too interesting things though. But if you find them, neat.
::You can customize all colors and tiles and sprites in the game, except for the guy. I'm not going to let you change little elephant dude.
::Umm... Try it out and see what be a-happening. There's a ton of stuff... Like a lot.
And of course a screenshot:
A random level with a custom touch:
Note: As for the customization thing, it takes a bit of work at the current moment... I believe I will post a tutorial, or maybe write a program to do it. Probably will be computer-based though. What it does it use a separate AppVar and loads the custom data from it. So it is completely self-contained. This means you can make invisible things, if you really wanted too. Honestly, you can make it rainbow colored with flowers. But that is a separate thing; the game already supports everything. Maybe I'll post a demo one or something...
This means that you can make the game however you want. However, the effect only takes place in the main program; not the editor... Because of things.
So for example, you can make full fields with pink and blue portals, with a green dude in a yellow world...
---
Once again, I would like to thank everyone here for their support and help along the way! It certainly took made it go that much faster. A special thanks to Unicorn, CKH4, JamesV, RalphWorthington74, and 123Outerme for extensive bug testing and advice. Press [2] on the homescreen to see some stuff.
Thank you Kerm and tr1p1ea and chickendude and others for the programming help along the way; and now I am glad to say that this program is complete! As long as no one stumbles across a bug that I missed, which could happen, I guess.
And now for the finishing smile:
And 5 months, 8 days later... Or 159 days.