Mexi1010 wrote:
KermMartian wrote:
Indeed I could, or I could save the whole project until I have concrete progress on things I know are doable, such as the runprog section.
Thanks for the feedback, Brandon.
Or, you could be everyones hero and just completely go for it because it would be awesome. Remember how much space I have free in DCS? Somewhere on the order of 600 bytes of 32K.
KermMartian wrote:
Mexi1010 wrote:
KermMartian wrote:
Indeed I could, or I could save the whole project until I have concrete progress on things I know are doable, such as the runprog section.
Thanks for the feedback, Brandon.
Or, you could be everyones hero and just completely go for it because it would be awesome. Remember how much space I have free in DCS? Somewhere on the order of 600 bytes of 32K.
That is pretty darn scary. You should think of rewriting the whole thing and making it more efficient. How do you use up so much memory anyway?
Mexi1010 wrote:
How do you use up so much memory anyway?
*cough* easter egg*cough*
elfprince13 wrote:
Mexi1010 wrote:
How do you use up so much memory anyway?
*cough* easter egg*cough*
Easter egg? Huh...I'm lost...is there a hidden key to the holy grail in there somewhere or something?
The Easter egg is actually huge and unlike the easter eggs in other applications it uses all its own code instead of just adding a few lines to existing code.
TheStorm wrote:
The Easter egg is actually huge and unlike the easter eggs in other applications it uses all its own code instead of just adding a few lines to existing code.
Yeah, that was a space filler; I removed the music part in 6.1, if I recall correctly.
KermMartian wrote:
TheStorm wrote:
The Easter egg is actually huge and unlike the easter eggs in other applications it uses all its own code instead of just adding a few lines to existing code.
Yeah, that was a space filler; I removed the music part in 6.1, if I recall correctly.
Wait, there was a built in music part in DCS 6.1? I did not know that...
Mexi1010 wrote:
KermMartian wrote:
TheStorm wrote:
The Easter egg is actually huge and unlike the easter eggs in other applications it uses all its own code instead of just adding a few lines to existing code.
Yeah, that was a space filler; I removed the music part in 6.1, if I recall correctly.
Wait, there was a built in music part in DCS 6.1? I did not know that... No, it was in 6.0. There were credits and music in the easter egg; now it's just credits.
What button do you have to press to find this Easter egg?
monkey525467 wrote:
What button do you have to press to find this Easter egg?
Hold down [2] while entering Doors CS.
It said that a fatal error occurred, Enter to resume, or clear to crash.
monkey525467 wrote:
It said that a fatal error occurred, Enter to resume, or clear to crash.
Hit clear....it's a joke...
monkey525467 wrote:
It said that a fatal error occurred, Enter to resume, or clear to crash.
Use your brain, would I really give an option to crash if there was also a recovery option?
Not to pull a Kllr here...but some people are so dense... **cough**monkey**cough**
Mexi1010 wrote:
Not to pull a Kllr here...but some people are so dense... **cough**monkey**cough**
Are you in a bad mood? You're being awfully critical lately.
About the graph screen editor I think that may be possible you would need some way of entering and exiting the built in menus and storing whatever option they selected. If you have the cxCurApp set up correctly it should show you the correct menu items their may even be a way to trick ti-os into displaying the editor on the graphscreen with some hooks and flag settings. I could maybe look into it after I finish with my two 86 project.. if I ever actually finish any of them.
I don't know if this has been fixed or not, the only problem I've has with CS 6 is the battery data. Its always set to full on the 84+ even when the battery warning appears on the system.
Groene07 wrote:
I don't know if this has been fixed or not, the only problem I've has with CS 6 is the battery data. Its always set to full on the 84+ even when the battery warning appears on the system.
Yup, that got fixed in DCS 6.1. Thanks though.
KermMartian wrote:
Mexi1010 wrote:
Not to pull a Kllr here...but some people are so dense... **cough**monkey**cough**
Are you in a bad mood? You're being awfully critical lately.
Stupid final exams must be getting to me again...not to mention the book I am still currently reading...oh and let's not forget that witch I have that calls herself a teacher.
Fair enough.
Anyway, I hope to get on this in the next couple of days, once I make some progress on the dataglove.
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