Heya!
New here, and trying to come to grips with calculator programming. As an end goal, the reason I'm learning this, my plan was to put together a visual novel playable on the TI83/TI84; but first, I just want to ask right out the gate if that's a viable project to pursue. If not, I'd like to know upfront to adjust my plans.
If I'm somehow posting this wrong, my apologies! It's my first post, and I'm still figuring things out.
calc84's
Steins;Gate 8-bit pretty convincingly shows the genre is feasible.
It depends what language and set of libraries you want to use. In TI-BASIC everything would need to be drawn line by line unless you manage to get your visual novel storyline to only take place in 10 different locations.
With Celtic CE you'd need to use lower resolution pictures due to lack of compression, such as 80x50 pictures upscaled to 400% with an empty space for text, otherwise you'll fill the archive memory incredibly fast.
With ICE your game will stop working within the next 6 years or so.
With C or ASM you got a lot more options including compression and of course it would run faster.
You could probably make a simple one in pure Basic as long as the graphics aren't too crazy.
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