Turquoise version is now released! https://www.cemetech.net/downloads/files/2372 .
I already posted what some improvements will be above but here is the complete list:
-Fixed title screen year being 2999.
-Added credits screen.
-Fixed save file data getting offset in some situations
-You can now choose to keep save data archived in the title screen options at the cost of more defragmenting
-Walking around feels more responsive and there is no more delay before you start moving again after the initial keypress if you hold the key down.
-Fixed first dungeon being marked as incomplete in your save file if you beat the final boss.
-Fixed final dungeon entrance disappearing after beating the final boss, reloading your game then exiting the final dungeon (entirely related to the above bug).
-Fixed two overworld map design issues allowing you to walk on a solid tree in each of the two affected areas.
-Moved the selection numbers down when you select a party member to use the Cure magic on so that it has less chances of overlapping on walruses and being hard to read.
-Selection numbers no longer erase a bunch of lines of pixels when closed but rather only erase what's behind them.
-You can no longer attack out of combat enemies (when their health is zero)
-Changed Walriichu's class to Electric instead of Holy.
-Fixed bug causing fire enemies to be strong against ice.
-Fire and electric walruses are now weak against water.
-Fixed bug causing holy and water walruses to be nearly immune against life and cure spells respectively.
-Win rate added to Walriipedia
-The final game's messages (such as "The End") now shows up on a custom screen like the rest of the game instead of using basic homescreen text fonts.
I already posted what some improvements will be above but here is the complete list:
-Fixed title screen year being 2999.
-Added credits screen.
-Fixed save file data getting offset in some situations
-You can now choose to keep save data archived in the title screen options at the cost of more defragmenting
-Walking around feels more responsive and there is no more delay before you start moving again after the initial keypress if you hold the key down.
-Fixed first dungeon being marked as incomplete in your save file if you beat the final boss.
-Fixed final dungeon entrance disappearing after beating the final boss, reloading your game then exiting the final dungeon (entirely related to the above bug).
-Fixed two overworld map design issues allowing you to walk on a solid tree in each of the two affected areas.
-Moved the selection numbers down when you select a party member to use the Cure magic on so that it has less chances of overlapping on walruses and being hard to read.
-Selection numbers no longer erase a bunch of lines of pixels when closed but rather only erase what's behind them.
-You can no longer attack out of combat enemies (when their health is zero)
-Changed Walriichu's class to Electric instead of Holy.
-Fixed bug causing fire enemies to be strong against ice.
-Fire and electric walruses are now weak against water.
-Fixed bug causing holy and water walruses to be nearly immune against life and cure spells respectively.
-Win rate added to Walriipedia
-The final game's messages (such as "The End") now shows up on a custom screen like the rest of the game instead of using basic homescreen text fonts.