Im working on understanding more about game loops and how to implement them on the TI84PCE using pure assembly.

So far I have been reading up on timers in general and looking for the C sdk seeing what was done in the examples in an attempt to reverse engineer / pull out the parts of the code that matter to me.

I was wondering if someone could post for me a simplistic `hello world` style game loop that allows me to run some line of code every second, and perhaps some links to some documents that I could read to gain a better understanding on how to do this, and perhaps any other things to read up on and/or watch out for.
I'm new to ez80 assembly, but I found a source here:

Since you posted this about 5 years ago, I think you already know a lot about assembly. Hopefully you find this helpful.
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