Wow, good job! You should consider applying a bit of anti-aliasing on the numbers; I am sure there is room in the palette.
On a less related note, I think that the CE section should be split into C and ASM programs since they are distinct in quality and effort (ASM gives ultimate control in optimization while C has a more shallow learning curve while still offering the same low-level functions).
On a less related note, I think that the CE section should be split into C and ASM programs since they are distinct in quality and effort (ASM gives ultimate control in optimization while C has a more shallow learning curve while still offering the same low-level functions).
oldmud0 wrote:
Wow, good job! You should consider applying a bit of anti-aliasing on the numbers; I am sure there is room in the palette.
On a less related note, I think that the CE section should be split into C and ASM programs since they are distinct in quality and effort (ASM gives ultimate control in optimization while C has a more shallow learning curve while still offering the same low-level functions).
On a less related note, I think that the CE section should be split into C and ASM programs since they are distinct in quality and effort (ASM gives ultimate control in optimization while C has a more shallow learning curve while still offering the same low-level functions).
I agree, as well as splitting BASIC into pure BASIC and hybrid BASIC, for many reasons which I could detail later.
I did not appreciate the omission of the 8 tile, glitchy graphics after 2048, and RAM clear after I quit the game in CE2048, but other than that, nice work!
EDIT: Apparently, after 4, all the graphics are just one tile off.
As well, I just started the game again, and now there's a blue tile that won't slide into anything.
EDIT: Apparently, after 4, all the graphics are just one tile off.
As well, I just started the game again, and now there's a blue tile that won't slide into anything.
JWinslow23 wrote:
I did not appreciate the omission of the 8 tile, glitchy graphics after 2048, and RAM clear after I quit the game in CE2048, but other than that, nice work!
EDIT: Apparently, after 4, all the graphics are just one tile off.
As well, I just started the game again, and now there's a blue tile that won't slide into anything.
EDIT: Apparently, after 4, all the graphics are just one tile off.
As well, I just started the game again, and now there's a blue tile that won't slide into anything.
Thanks for your feedback.
There is a new version, that should fix all the problems you mentioned.
Rico wrote:
JWinslow23 wrote:
I did not appreciate the omission of the 8 tile, glitchy graphics after 2048, and RAM clear after I quit the game in CE2048, but other than that, nice work!
EDIT: Apparently, after 4, all the graphics are just one tile off.
As well, I just started the game again, and now there's a blue tile that won't slide into anything.
EDIT: Apparently, after 4, all the graphics are just one tile off.
As well, I just started the game again, and now there's a blue tile that won't slide into anything.
Thanks for your feedback.
There is a new version, that should fix all the problems you mentioned.
Thank you so much. Finally, a proper 2048 port to ALL the TI calculators!
Some Mario games would be cool to have now. Saw SokoMario on ti-planet I think, a proper nes or similar port would be most awesome
Could someone please help me maybe. I'm really new to all this stuff and we just got the TI-84 Plus CE-T calculators. I am trying to download some games and have succeeded in downloading a version of tetris and pacman but when I try to download other games, I'm apparently doing something wrong. I downloaded the programm called LibLoad for these games but it says I'm missing the libraby GRAPHX and I don't know what to do? Could someone please help me if they know what this means? Thank you
ravener_ wrote:
Could someone please help me maybe. I'm really new to all this stuff and we just got the TI-84 Plus CE-T calculators. I am trying to download some games and have succeeded in downloading a version of tetris and pacman but when I try to download other games, I'm apparently doing something wrong. I downloaded the programm called LibLoad for these games but it says I'm missing the libraby GRAPHX and I don't know what to do? Could someone please help me if they know what this means? Thank you
That are C programs, and they have libraries included, made by Mateo, and you can download them here: https://github.com/CE-Programming/libraries/releases/latest
Here's the link. Download the zip file and send all the 8x files to your calculator. that should cover all the games you cant play.
https://github.com/CE-Programming/libraries/releases
https://github.com/CE-Programming/libraries/releases
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