- Discuss: Minecraft 1.9 Transportation
- 05 Jul 2015 03:44:47 pm
- Last edited by Alex on 08 Sep 2015 06:46:01 pm; edited 3 times in total
Part of the 1.9 Server Discussions. Please discuss more general things there before it's spun into a dedicated topic.
Other topics in this series:
Transportation
We are going for a Player-vs-Enemy world with an emphasis on creation. I propose limiting teleportation to only your home town and spawn. This will encourage exploration and the creation of safe passage ways between towns. Once two towns are linked by a path an admin will create a region around that path so it's protected from grief and mobs can't spawn along it. Contributors could be rewarded with Denarii, but I think that might be more of an economy discussion. Rewards will also help compensate for the use of personal materials.
So, what should be allowed? Should transportation be an admin created commodity or should it be created by the citizens of the server? What about teleportation? Should we allow it or restrict it more?
Other topics in this series:
Transportation
We are going for a Player-vs-Enemy world with an emphasis on creation. I propose limiting teleportation to only your home town and spawn. This will encourage exploration and the creation of safe passage ways between towns. Once two towns are linked by a path an admin will create a region around that path so it's protected from grief and mobs can't spawn along it. Contributors could be rewarded with Denarii, but I think that might be more of an economy discussion. Rewards will also help compensate for the use of personal materials.
So, what should be allowed? Should transportation be an admin created commodity or should it be created by the citizens of the server? What about teleportation? Should we allow it or restrict it more?