So, using the libs, mainly PicArc and XLib, what is the best way to do grayscale sprites and/or tiles? I've tried flipping between two using NOT logic, but it's not quite fast enough to make it a 3 level sprite... It ends up looking like a horrible attempt at it! Is there an option for this?
Also, how would I go about using the CalcNet options? This seems highly interesting if I can learn to use it...
By the way, this has nothing to do with my contest, I'm not cheating!
Also, how would I go about using the CalcNet options? This seems highly interesting if I can learn to use it...
By the way, this has nothing to do with my contest, I'm not cheating!