*Bump* Let's review that To-Do list:
Server: Non-dev build of Craftbukkit.
DONE: On Beta 0.2
Plugins: Need:
- Fe (Not updated to 1.7 yet) -> Appears to work with 1.7 anyway, but needs Vault
- Vault (Not updated to 1.7 yet) -> Code work in progress, no artifact?
- Groupmanager [See Essentials]
- SignShop (Not updated to 1.7 yet)
- Towny (AVAILABLE from
http://palmergames.com/category/towny-download/towny-dev-build/ )
- WorldGuard (Dev build exists) -> Needs WorldEdit first ->
http://builds.enginehub.org/job/worldedit/?branch=master and
http://builds.enginehub.org/job/worldguard/?branch=master
- Essentials (Not updated to 1.7 yet) ->
http://ci.ess3.net/viewLog.html?buildId=5797&buildTypeId=bt9&tab=artifacts ?
Economy: Need to decide on which materials will be sellable and buyable, the prices for each, and the prices of creating towns, upkeeping towns, and buying chunks (plots).
Rails: Need to build stations along four branches. Need to WorldGuard all branches and stations. Need to block building and mob spawns on all stations and rails.
Spawn: Missing features: signshop chests in shop buildings
need items and costs, spawn border delineation
DONE, cleanup around LTWTTF stairs
DONE, more ways out of spawn
DONE, some grass that has not grown over dirt
DONE, general cleanup of entertainment projects
DONE. Cleanup of "clipboard" of rail pieces
DONE. Protection of spawn
build=deny pending after all building is complete.
Configuration: Setting up groups for new members, members who have visited before, mods, and admins. Turning off PvP inside spawn and rails. Configuring Towny.
Mostly still pending