- Tetric B: Continue or Abandon?
- 24 Apr 2013 12:20:26 am
- Last edited by KermMartian on 24 Apr 2013 12:27:14 am; edited 1 time in total
Tetrizm was a fast, fun, and colorful Tetris game for the Casio Prizm, which I built with the invaluable feedback and testing of my fellow Cemetechians. Considering how well it was received, and how its 3520 downloads in just over one year have made it the most popular program in the Cemetech archives, I naturally wanted to port it to the TI-84 Plus C Silver Edition. I hemmed and hawed between a BASIC and an ASM port, and eventually decided to start with the BASIC version, being marginally faster and easier to write.
I have gotten the code to the point where you can move, rotate, and drop pieces. However, it just feels too clunky and too slow to really be a fun game, and I worry I'd just be getting downloads on the strength of the name alone. For the sake of an informed public (and your own experimentation, I have released this code, and I urge you to try it out and then vote in the attached poll. You use the arrow keys to move and rotate the piece, [ALPHA] to drop, and [down] to accelerate the piece downward at maximum speed. Please let me know if you think it's worthwhile for me to continue working on this project, or if I should save myself the effort and instead spend the time I would have directed toward it working on Tetric A, the ASM version.
Thanks in advance!
I have gotten the code to the point where you can move, rotate, and drop pieces. However, it just feels too clunky and too slow to really be a fun game, and I worry I'd just be getting downloads on the strength of the name alone. For the sake of an informed public (and your own experimentation, I have released this code, and I urge you to try it out and then vote in the attached poll. You use the arrow keys to move and rotate the piece, [ALPHA] to drop, and [down] to accelerate the piece downward at maximum speed. Please let me know if you think it's worthwhile for me to continue working on this project, or if I should save myself the effort and instead spend the time I would have directed toward it working on Tetric A, the ASM version.
Thanks in advance!