Great job, c.sprinkle; looking forward to the screenshots.
Here's a screenshot:



It looks better on hardware, though.
ohhh nice. really looking good
Looks great, but I really hope the grayscale doesn't turn all hashed like that on a real calculator each time the tilemap scrolls. Smile
It doesn't. Thank goodness.

Update: Here is my beautiful title screen.

Looks nice, although personally, I'd make that horizontal line lighter and/or behind the sword.
Ok, I have. And I added a menu.

Oh wait. I can't attach programs...
c.sprinkle wrote:
Ok, I have. And I added a menu.

Oh wait. I can't attach programs...
Then submit it to the archives in a zip with a readme in the /beta/ folder, if you feel that it's ready to be a beta
Heck no, just a VERY basic mock-up. Razz However, I am progressing well.
c.sprinkle wrote:
Heck no, just a VERY basic mock-up. Razz However, I am progressing well.
Then I think that some screenshots will be good enough for now; I look forward to seeing them when you get around to it. What do you have coded and working so far?
  
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