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  1. this pure Basic implementation of Bresenham's circle algorithm is designed for speed, and can frequently compete with or beat the TI-OS routine for speed when all points drawn are on the screen

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  2. this is a new rpg that i am workin on. it is new and i am taking all suggestions.
    history
    v1.0- first release- text based
    v1.1- added cool graphics, maps be tifreakware and the battle system home made.

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  3. You are a pi symbol and must shoot the threes that are falling. As you get more points the speed increases. And the program is quite small, it comes in at only 767 bytes.

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  4. You are a pi symbol and you must shoot the falling threes. The speed changes as you get more points. and the program is quit small. it is under 800 bytes.

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  5. This is an oncalc compiler that supports all of the major shells and has tons of other features! See readme for complete list! Download today!

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  6. SAX 1.0, the Simultaneous Asynchronous Exchange, adds realtime chat functionality to your forum via AJAX. It integrates seamlessly into phpBB with very little modification; install time is typically less than fifteen minutes. The SAX sidebar allows you to chat with your fellow forum members, alerts you of new posts and topics, and records when members arrive and leave. It dynamically adjusts its refresh rate to balance latency and bandwidth usage. In addition, features such as "!whereis <username>" and "!calc <formula>" demonstrate the additional tools SAX can provide for users; it can easily be expanded with other such triggers based on your own needs.

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  7. This ship database gives the the names, registry numbers, and classes of 156 different starships from the Star Trek universe. Screenshots in reade-me file.

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  8. This is an rpg that i have been making. It is fully complete, but I may add to it later. If you have time, please test this and tell me how you like it. Thank you.

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  9. An advanced half life calculator. great for chemistry class, supports time units.

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  10. An amazing Hangman game with both 1 and 2 player modes with support for external dictionaries in 1 player mode. The default external dictionary (included in this package) has 362 words as well as several easter eggs. It uses no Asm libs and the total mem usage with the dictionary is less than 4.5k

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  11. This utility is for creating Statistical sprites from hexadecimal or binary data. the sprites can be any width or height just run the program and follow all the prompts. Output is stored to L1 and L2.

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  12. A fast paced Basic action game. you must quickly manuever the course using only 1 key. Challenging, fun, and addictive. DCS6 enhanced

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  13. A pack with a bunch of handy utilities including complete the square, sierpinski area, cylinder volume, and decimal2binary converter.

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  14. An intense 2 player straegy game. It features fast board rendering times, and the ability to save/load games. This program scored an 89.5 in the UTI 2005/2006 Basic programming contest. Now enhanced for use with Doors CS 6

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  15. A \"mini\"-mod for DTB, this adds armies of bots, as well as other types of bots such as bodyguards. It also provides weapons patches for all 3 of kerm\'s space ships, a lag fix for the nuke, and a GUI for both DTB and CemetechAI itself. CemetechAI is a must download for all fans of TBM2 and DTB.

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  16. A BASIC version of Cave. Non-sidescrolling (that would be slo.........) and a seemingly long loading screen.

    BUT!!!!! The actual game runs fast on the TI84 family, and actually is really hard, even on the first level. Believe me, I wrote the game from scratch, and I can't beat the first level. My friend set the preset high score, so......
    Features saved sensitivity (1-4) and exceedingly fast gameplay. The loading screen is actually way shorter than it seems. Really good graphics, and the menu inverts your selection. Sure, you're a dot, but hey, did you want a 10*10 sprite instead? The cave gets smaller, and obstacles appear, 1 for every time you hit the right hand side.

    All in Pure BASIC, and virtually bug-free. Explanation in readme.txt. READ IT!!!!

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  17. This is v2.0 of my Sudoku program. Features include randomly generated puzzles, rotational symmetry on puzzles for balance and aesthetics, a scoring system, and four levels of difficulty. Compatible with all major shells including Doors CS, MirageOS, and CrunchyOS. I am currently working on a save system for the next version. Note: the animated screenshot is on a TI-83+, so puzzle generation is much quicker on the 84+.

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  18. The third beta of Doors CS 5.8. Mostly adds appvar backup stuff, with some minor bugfixes.

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  19. Since we are both in our freshman year and are taking Geometry, we decided to make this handy little program. It is a pain in the butt for some people to remember the ways to prove triangles and angles congruent, so this program basically is a collection of notes. That's why it's in our Virtual Notes series. Look for more programs from our Virtual Notes series soon, or go to our site, http://stonerwallprgms.tripod.com for more programs.

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  20. !!This may be an older version of v1.5*!!

    This program manages 6 classes at a time, displays all 6 classes grades and GPA on one screen through a GUI, or Graphical User Interface, that is easy on the user while keeping a professional look and feel. The program archives the only program variable, a list when the list is unneeded, thus saving a small amount of memory, at least 49bytes. The Program is 2049bytes and is MirageOS compatible for those who care. View Pictures to see the only screens you will see when using this program.

    This program was my first submitted program ever. So excuse the use of the Home Screen. I am making a v2.0.0 update and DCS version.

    *The newer version has a restore button on 1 of the 4 screens. If this version does not have that, please PM me!

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  21. For use with the Prob Sim Application. Though, it is not required. This program IS DEPENDANT on an outside source, and will not work as a stand alone. This program uses the lists CARD, DRAW, and SUIT, to create data. The flash application, Prob Sim creates these lists (Under option 5, Card Prob). The zip contains two documentation files. One RTF and one PDF. The PDF lists, in detail, how to find Prob Sim on your calc and operate the progam. I made this for my math teacher last school year, oddly enough, I have him this school year as well. My point is, the PDF is made with teachers in mind. The Disclaimer, and other important stuff, are in the RTF. The Disclaimers are also in the PDF. Quick Facts: The prog puts no limit to the number of cards you may sort. The only limit is RAM. I have drawn 300 cards, then crunched the date. It took 15k of RAM and what felt like forever to sort. The program no longer use 'Pause.' The pictures are from a version of the file when it did use pause. Luckily, now, You can go back to any slide w/o rerunning the whole program. Enjoy. Screenies soon! Need to change them to gif...

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  22. A few months ago, Jonathan Pezzino and I had worked on a fair artificially intelligent bot player script for the TBM Blockland mod. We both let it lapse as we got involved in other projects, yet recently, I rediscovered the source in an old backup. I posted it up, and since then, elfprince13, jpez, and I have brushed up on our TorqueScript and made a serviceable bot script. The script, downloadable at the link below, will allow the creation of relatively intelligent bot players that can hold and fire weapons, aim at players and other bots, give and receive damage, and even fight amongst each other. With a special mode we developed entitled Red vs. Blue, the bots can even band together in armies, with red fighting blue, blue attacking red, and both destroying the human players whenever possible. Enjoy this beta!<br /><br />
    New features:<br />
    1. armies.<br />
    2. players can join armies.<br />
    3. red vs blue command to create red and blue armies<br />
    4. bots can be damaged by any weapon and can use any weapon (if you want nukes or flashlights you have to specifically give them to the bots using the 'cfa' server command)<br />
    5. bodyguards<br />
    6. bodyguards turn into normal bots upon death of the person they are protecting

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  23. This program takes hexidecimal values, and converts them to sprites on the graphscreen. This Sprite displayer will display sprites in 8x8, 16x16, and 32x32 sizes. This also adds a new feature; if your string length is off, it will display an 8x8 X icon.

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  24. This is the second version of 5.8 Beta, the last set of betas before the Release Candidates (RCs) begin. Includes numerous bugfixes.

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  25. This is an oncalc compiler. See readme for details.

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  26. The final major beta before release candidacy begins.

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  27. n/a

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  28. This is a fast, text-based tetris game. Version 2.2 includes all new pieces, even faster drawing routines, as well as an added bonus, a demo of v3.0beta, a fully-graphical version. Check out the screenshots!

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  29. This package contains three different types of progress meters that you can use in your programs. The first tiny program creates a cool graphical on-screen progress meter with shading and percent complete. The second one creates a Windows XP-style loading bar. The third one creates an onscreen progress meter similar to the one used in Internet Explorer. Version 3.0 now includes more screenshots and the calculator file. These are especially useful when used in your own programs!

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  30. This nifty screensaver, the twenty-second in my series of advanced TI-83/+/SE/84+/SE screensavers, will pick random linear functions and render them on the homescreen entirely in text. It automatically changes slope at the screen edges to prevent domain errors, and will quit immediately with any keypress.

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  31. This cool screensaver program will draw networks of lines between randomly selected points on the graphscreen. It quits immediately when any key is pressed.

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  32. This simple yet powerful program will create the hex code for the header to a BASIC program. Using the three generated lines, your program will not only be recognized by Doors CS but will also have an 8x8 icon. This latest version has been completely updated and recoded by TIFreak8x of the renowned TIFreakWare. Check it out!

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  33. Design 3D v2.0 is a CAD 3D program for TI calculators, an upgrade of v1.0. In addition to creation and rotation of objects with up to 999 points in 3D space, it now supports better file swapping (up to 5 3D files can be saved at a time), oncalc help file, panning and zooming in both editing and viewing modes, and wireframe. For editing ease a table edit mode has been added and the edit tool now shows realtime coordinates onscreen. Finally, you can now create and view animations up to 10 frames long of your 3D creations in rotation.

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  34. This engrossing screensaver randomly moves two mirrored lines about the screen, a cool effect that recycles every minute or so. Check it out!

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  35. This efficient program lets you input any number of (x,y) points and will connect each of them to every other point. Can be especially useful in figuring out networks and other problem solving.

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  36. This program will take any picture in Pic1 and convert it to 200% of original size in Pic4. Very useful; can be used in your own programs!

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  37. This is a bunch of graphical side-scrollbars that can be used directly in your programs or adapted to suit your needs. Various styles are included and can be easily changed and combined. If you come up with any good ones, send me an email!

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  38. This is a fast, neat version of the classic Frogger. Ten difficulty levels! Version 2.0 now contains the calculator file, three lives, and a more advanced graphic engine. Check out the screenshots!

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  39. Enter minutes and seconds, and this cool timer will count down to it! Press [2nd] at any time to interrupt it.

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  40. This is version 3.0 of Document DE, a component of the Office DE calculator office suite. Now completely rewritten, you can save unlimited files in a single string - no more limit of 8 files! Also, in-document editing has been added, the interface has been improved, and several optimizations have been implemented. It allows you to store unlimited files of unlimited length on your calculator; your only limit is your memory. It allows you to find words or phrases within a document, scroll through it using a cool (and fast) graphical scroll bar, and edit the text. This is a great program; also look for Spreadsheet DE and Presentation DE, the other components of the Office DE suite. Doors CS v4.0 and up optimized.

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  41. This handy program lets you send and receive variables from within Doors CS and most other shells. You can send and receive lists, pictures, matrices, and strings. Check it out!

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  42. Soon after the release of CountDown Timer, here is CountUp Timer! It will count indefinitely until you press [2nd] to stop it. A truly cool program, now for TI-83 and TI-83+!

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  43. This is the TI-83+ version of the program that explains basic uses of the calculator to beginner users. Contains excellent graphics, an easy-to-understand format, and key definitions for many functions, including programs and apps. Check it out!

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  44. Soon after the release of CountDown Timer, here is CountUp Timer! It will count indefinitely until you press [2nd] to stop it. A truly cool program!

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  45. This simple yet powerful program will create the hex code for the header to a BASIC program. Using the three generated lines, your program will not only be recognized by Doors CS but will also have an 8x8 icon. Check it out!

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  46. Sprite2Hex is an oncalc BASIC utility that helps create 8x8, 16x16, and 32x32 sprites and exports them to hexadecimal, which is to be used with Hex2Sprite. Assembly programmers may also find this utility somewhat handy, since the hex displayed should also work for them as well.

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File statistics are updated periodically, so numbers shown in this listing may not agree exactly with those shown on individual files.

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